Phase 6
Owner Administration is complete. Summary of this final stretch of work: Seed data extended with an inactive staff member, a pending invitation, a redeemed-reward fixture, a service with no eligible staff, and a future-appointment fixture for conflict testing — all idempotent, verified against the dev DB. Testing brought to 179 unit / 86 integration / 27 E2E tests, all passing together on a freshly seeded, disposable Postgres: Unit tests for every new pure validator (business hours, categories/services, booking rules, loyalty config, staff creation). Integration tests covering opening-hours conflicts, last-owner protection, staff deactivation/eligibility conflicts, loyalty redemption's atomic race-guard, and owner-vs-barber/business-isolation authorization — all against a real Postgres. 12 new Playwright owner journeys, which surfaced and fixed two genuine issues along the way: a cookie-clearing race condition in the sign-out-mid-test flow (a real, reproducible timing bug, not just a test artifact), and confirmation that seed fixtures upserted by deterministic ID go stale once "today" has moved on — now handled defensively. Desktop responsiveness: converted the single-column Business Details, Booking Rules, and Loyalty Configuration forms to a genuine two-column layout at the lg: breakpoint (verified via measured element positions, not just screenshots), confirmed mobile stacking is unaffected. Final verification: clean tsc, eslint, and next build, plus the full three-suite run against one fresh database as the authoritative pass.
This commit is contained in:
73 files changed
+8400
-53
No files matched your search
@@ -1,14 +1,29 @@
|
||||
import { BottomNav } from "./bottom-nav";
|
||||
import { StaffSidebarNav } from "./staff-sidebar-nav";
|
||||
import type { BottomNavItem } from "./bottom-nav";
|
||||
import { STAFF_NAV_ITEMS } from "@/lib/navigation/staff-nav-items";
|
||||
|
||||
/** Shared by (staff) and (owner) — see docs/implementation-plan.md §3: owner is a permission on a staff account, not a separate shell. */
|
||||
export function StaffShell({ children }: { children: React.ReactNode }) {
|
||||
/**
|
||||
* Shared by (staff) and (owner) — see docs/implementation-plan.md §3: owner
|
||||
* is a permission on a staff account, not a separate shell. `items`
|
||||
* defaults to the staff nav; (owner) passes OWNER_NAV_ITEMS instead (see
|
||||
* staff-nav-items.ts) — same shell, same sidebar/bottom-nav components,
|
||||
* different item set, per the Phase 6 brief's own nav requirement.
|
||||
*/
|
||||
export function StaffShell({
|
||||
children,
|
||||
items = STAFF_NAV_ITEMS,
|
||||
footerLink,
|
||||
}: {
|
||||
children: React.ReactNode;
|
||||
items?: BottomNavItem[];
|
||||
footerLink?: { href: string; label: string };
|
||||
}) {
|
||||
return (
|
||||
<div className="min-h-screen bg-stone pb-24 lg:pb-0 lg:pl-56">
|
||||
<StaffSidebarNav items={STAFF_NAV_ITEMS} />
|
||||
<StaffSidebarNav items={items} footerLink={footerLink} />
|
||||
{children}
|
||||
<BottomNav items={STAFF_NAV_ITEMS} variant="staff" />
|
||||
<BottomNav items={items} variant="staff" />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
Reference in new issue
Block a user