Owner Administration is complete. Summary of this final stretch of work:

Seed data extended with an inactive staff member, a pending invitation, a redeemed-reward fixture, a service with no eligible staff, and a future-appointment fixture for conflict testing — all idempotent, verified against the dev DB.

Testing brought to 179 unit / 86 integration / 27 E2E tests, all passing together on a freshly seeded, disposable Postgres:

Unit tests for every new pure validator (business hours, categories/services, booking rules, loyalty config, staff creation).
Integration tests covering opening-hours conflicts, last-owner protection, staff deactivation/eligibility conflicts, loyalty redemption's atomic race-guard, and owner-vs-barber/business-isolation authorization — all against a real Postgres.
12 new Playwright owner journeys, which surfaced and fixed two genuine issues along the way: a cookie-clearing race condition in the sign-out-mid-test flow (a real, reproducible timing bug, not just a test artifact), and confirmation that seed fixtures upserted by deterministic ID go stale once "today" has moved on — now handled defensively.
Desktop responsiveness: converted the single-column Business Details, Booking Rules, and Loyalty Configuration forms to a genuine two-column layout at the lg: breakpoint (verified via measured element positions, not just screenshots), confirmed mobile stacking is unaffected.

Final verification: clean tsc, eslint, and next build, plus the full three-suite run against one fresh database as the authoritative pass.
This commit is contained in:
Stefan Lazic committed 2026-08-03 12:56:55 +01:00
1 parent ffee9d6754
commit ec5583f972
73 files changed
+8400 -53

No files matched your search

+19 -4
View File
@@ -1,14 +1,29 @@
import { BottomNav } from "./bottom-nav";
import { StaffSidebarNav } from "./staff-sidebar-nav";
import type { BottomNavItem } from "./bottom-nav";
import { STAFF_NAV_ITEMS } from "@/lib/navigation/staff-nav-items";
/** Shared by (staff) and (owner) — see docs/implementation-plan.md §3: owner is a permission on a staff account, not a separate shell. */
export function StaffShell({ children }: { children: React.ReactNode }) {
/**
* Shared by (staff) and (owner) — see docs/implementation-plan.md §3: owner
* is a permission on a staff account, not a separate shell. `items`
* defaults to the staff nav; (owner) passes OWNER_NAV_ITEMS instead (see
* staff-nav-items.ts) — same shell, same sidebar/bottom-nav components,
* different item set, per the Phase 6 brief's own nav requirement.
*/
export function StaffShell({
children,
items = STAFF_NAV_ITEMS,
footerLink,
}: {
children: React.ReactNode;
items?: BottomNavItem[];
footerLink?: { href: string; label: string };
}) {
return (
<div className="min-h-screen bg-stone pb-24 lg:pb-0 lg:pl-56">
<StaffSidebarNav items={STAFF_NAV_ITEMS} />
<StaffSidebarNav items={items} footerLink={footerLink} />
{children}
<BottomNav items={STAFF_NAV_ITEMS} variant="staff" />
<BottomNav items={items} variant="staff" />
</div>
);
}