Delivered:
Super Administrator — env-var provisioned, no StaffProfile at all (structural exclusion from Team/barber-picker/appointments/staff-totals, not a filter). hasPermission short-circuit + new getActingBusinessContext() helper retrofitted across 16 owner pages so it can actually manage the business.
Media Manager — one upload/library/external-URL modal + field picker, backing every image field app-wide. Local-disk storage + Docker volume, SVG rejected, size-capped.
Welcome backgrounds — desktop/mobile images with CSS breakpoint swap.
Business Branding settings — logo/cover/welcome/favicon/icon/colours all editable post-install; cover image finally rendered (was dead config).
Service descriptions — now surfaced on Home and in the booking flow.
Loyalty card — live preview, ColorPicker/MediaPicker/IconPicker, flip removed for a static premium-styled card, Loyalty added to bottom nav. Fixed a real pre-existing bug where the card's configured colour/image/icon were stored but never actually rendered.
Home Screen Redesign — hero gallery + sticky Services/Portfolio/Reviews/Details tabs, backed by a new unified gallery model/service (no hero/portfolio duplication). Details tab surfaces social links and a map that were never shown before.
Google Reviews — real sync pipeline (24h cron, CRON_SECRET-gated, mirrors the existing notification cron exactly), DB-only customer reads, owner hide/unhide + policy management page.
Architecture cleanup — SettingsPageShell extracted from 6 duplicated page wrappers; fixed a second pre-existing bug where branding image fields could never actually be cleared once set.
Verification: 418 tests passing (236 unit + 182 integration, all against a real MySQL database), full typecheck/lint clean across src, and a real Docker build+run cycle — which caught and fixed a genuine bug (scripts/ wasn't copied into the production image, so Super Admin sync would have crashed on every real deployment).
Owner Administration is complete. Summary of this final stretch of work:
Seed data extended with an inactive staff member, a pending invitation, a redeemed-reward fixture, a service with no eligible staff, and a future-appointment fixture for conflict testing — all idempotent, verified against the dev DB.
Testing brought to 179 unit / 86 integration / 27 E2E tests, all passing together on a freshly seeded, disposable Postgres:
Unit tests for every new pure validator (business hours, categories/services, booking rules, loyalty config, staff creation).
Integration tests covering opening-hours conflicts, last-owner protection, staff deactivation/eligibility conflicts, loyalty redemption's atomic race-guard, and owner-vs-barber/business-isolation authorization — all against a real Postgres.
12 new Playwright owner journeys, which surfaced and fixed two genuine issues along the way: a cookie-clearing race condition in the sign-out-mid-test flow (a real, reproducible timing bug, not just a test artifact), and confirmation that seed fixtures upserted by deterministic ID go stale once "today" has moved on — now handled defensively.
Desktop responsiveness: converted the single-column Business Details, Booking Rules, and Loyalty Configuration forms to a genuine two-column layout at the lg: breakpoint (verified via measured element positions, not just screenshots), confirmed mobile stacking is unaffected.
Final verification: clean tsc, eslint, and next build, plus the full three-suite run against one fresh database as the authoritative pass.
Phase 5 is complete. All 53 tasks are done, verified on a fresh database in a single clean run: **121 unit tests**, **55 integration tests**, and **15 E2E journeys** (6 Phase 4 + 9 new Phase 5) all passing, plus a clean `tsc`/`eslint`/`build`.
Summary of this final stretch:
- **Fixed a real bug**: `StaffService`'s break/time-off update/delete functions threw uncaught instead of failing gracefully on a permission mismatch — fixed with proper `PERMISSION_DENIED` handling, covered by new integration tests.
- **Built the remaining Phase 5 UI**: Breaks editor, Time Off editor, Barber Profile, and Notification Preferences — all wired to real services, no placeholders.
- **Extended seed data**: more customers, loyalty accounts/transactions/rewards, and appointments spanning every status today (anchored to real time so the "Current Appointment" priority logic is reliably exercised).
- **Found and fixed a second real bug live in the browser**: the Break/Time-Off edit sheets showed stale default values instead of the item being edited (a classic `useState`-doesn't-reinitialize-on-prop-change bug) — fixed with a `key` prop to force remount.
- **Wrote the full Phase 5 test suite**: unit tests for `selectCurrentAppointment` and all `StaffService` validators, integration tests for `LoyaltyService` and `StaffService` (including the permission-fix regression tests), and 9 new Playwright E2E journeys covering the brief's exact required list.
- **Did the desktop-responsive pass**: a persistent sidebar nav replacing the bottom bar at `lg:`, a genuine calendar+"Right Now" side-by-side split, and 2-column layouts for the clients list and customer details — addressing the brief's explicit "more than simple centering" requirement.
- **Wrote [docs/phase-5-summary.md](docs/phase-5-summary.md)** documenting everything above in full.
Nothing is committed — the whole session (Phases 2–5) sits uncommitted on top of the initial template commit, same as you left it. Let me know if you'd like me to commit, or if you want to move on to Phase 6.
Base app architecture:
Route groups for customer, staff and owner.
* Reusable design system with around 20 UI components.
* Complete Prisma schema.
* Authentication with email/password and Google.
* Role and permission model.
* Protected routes.
* Clean separation between features, services, components and shared utilities.